Neuroscience in 3D

Abstract:

My project was about developing a neuroscience section in one of Siena’s augmented reality apps in order to help students better visualize this neuroscience concept in 3D. To develop and create this 3D animation I used a game engine platform called Unity. The main topic of the neuroscience branch that I focused on was the process of Action Potential. After being implemented in the app, students will only need a merge cube (an object a device can track to produce the 3D image) in order to show the process of Action Potential in 3D to better understand this complicated concept.

Title

Neuroscience in 3D

Faculty Advisor

Dr. Michele McColgan

Course

Summer Research

Presentation Type

Location

Table 2